Diary

What I have learned today

“I created this blog as a way to reinforce and retain the new information I learn.”

Using the Fermat Spiral in Game Design

ON APRIL 20, 2025 / GAME DEVELOPMENT

While working on a hyper-casual game I have learned how to implement the Fermat Spiral – a mathematical pattern – which is a brilliant way to achieve organic aesthetics with very little processing power.

Building a Sand Simulation in Unity

ON DECEMBER 19, 2025 / GAME DEVELOPMENT

While working on a hyper-casual game I have learned how to implement the Fermat Spiral – a mathematical pattern – which is a brilliant way to achieve organic aesthetics with very little processing power.

Learning Unity ECS

ON JANUARY 19, 2026 / GAME DEVELOPMENT

While working on a hyper-casual game I have learned how to implement the Fermat Spiral – a mathematical pattern – which is a brilliant way to achieve organic aesthetics with very little processing power.