This is my first game, which I have published in Roblox. It is an adventure game, where four players can compete among themselves. The main goal of the game is to find the last room within a Labyrinth full of adventure. The players can also use some weapons to eliminate or slow down their opponents.
What I have learned:
I started developing this game after completing a few Roblox courses. Of course, I encountered some problems along the way. For some of these issues I found the solutions online, and for others I created my own solutions. It was a very fun and an instructive process. Below, I’ll list some subjects I learned during the game’s development process:
Using Data Store Service
Creating custom loading screens
Implementing game passes and badges
Using remote functions and events
My contributions:
The game logic and the game story
The level design
Animations
All codes
User Interface
All assets I have used in the game (except some simple trees)
This is my first game, which I have published in Roblox. It is an adventure game, where four players can compete among themselves. The main goal of the game is to find the last room within a Labyrinth full of adventure. The players can also use some weapons to eliminate or slow down their opponets.
What I have learned:
I started developing this game after completing a few Roblox courses. Of course, I encountered some problems along the way. For some of these issues I found the solutions online, and for others I created my own solutions. It was a very fun and an instructive process. Below, I’ll list some subjects I learned during the game’s development process:
Using Data Store Service
Creating custom loading screens
Implementing game passes and badges
Using remote functions and events
My contributions:
The game logic and the game story
The level design
Animations
All codes
User Interface
All assets I have used in the game (except some simple trees)